Design Work for 1.4.17.2

Still trying to get a feel for character and concept design and how to employ things like differential anatomy effectively. While I’ve managed to narrow down the range of eras that I enjoy doing studies of to a few in particular, reverse engineering the techniques that were prevalent in those times is still a time consuming process, and learning to recreate them digitally even more so. Still, for a fifteen minute sketch that I decided to try inking, I don’t think it turned out too badly.